trueIs the Prethoryn scourge too easy to defeat? They invaded(in 2360) near me and they conquered some small empires over there,i sent my 50. The thing is, I never got the mission to capture the queen (I think she's dead, just like every. The tag for spawning them can be found on the wiki for console commands. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. ) As for the Ai not helping you that’s not surprising. Best approach is to spam XLLLL battleships with Tachyon Lance + 4x Neutron Launcher, full Armour no Shields. 71 (makes the Sentinels donate a fleet) crisis. They chewed through about a third of my territory (including taking away my matter compressor) before I managed to refit my ships and build a. gizmopower Jul 10, 2017 @ 3:47am. I meet a neighbor, they are rocky spiritualists. 88 votes, 21 comments. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. you can use console to spawn them. This grants their fleet's weapons ten percent more damage and range and twenty percent faster firing. In ship designer strip all shields on your cruisers or battleships and fit armor on them instead. Destroying the Portal earns the Rift. All that’s left are some stray constructors, infestors, and a shit ton of military stations. Me and my friend only found out about this Anti-Scourge strategy in our last multiplayer game of 1. comments sorted by Best Top New Controversial Q&A Additional comment actions. Issues with Prethoryn Scourge in 2. " What just. Description---FLOOD REPLACER --- *REPLACES *PORTRAITS *CITIES *EVENT NAMES *SHIP NAMES *FLOOD FLAG -- FOREUNNER STYLE --. The AI keeps making empires fight against each other almost. In a way the Stellaris universe is actually pretty dark. Died too quickly to make a difference :D. You need to go on the offensive and wipe out their infested worlds to stop the spawning. The Giga Cannon is pretty much exactly the opposite, it has the advantage of being long-range and ripping through shields to support your other weapons. Before the Sentinels died, I was able to squeeze a fleet out of them. Make sure all those prethoryn fleets are closer to your decoy fleet's system than the system that you want to bomb. When they come in a system, be directly ready to attack them (again, following 1. 413K subscribers in the Stellaris community. We weren't able to end the crisis and it was very frustrating. Spiritually converting Prethoryn planets is what its at, not drenching planets *smh*. If you do have enough or think you do you ~can smack them hard with Torpedo corvette spam and always have your own PD. Offensively, prethoryn are primarily equipped with with missiles, strike craft, and anti-shield weapons. The unbidden could only have their starting portal and given enough time, the other 2 would spawn. By Kioshi Rin. . There are almost rock-paper-scissors strategies against those two crises and for the Prethroyn swarm in particular its really easy to cheese them with anti-armor weapons (L Plasma cannons or Lances) from. Because of a very lucky game i had researched quite alot and had a fleet with around 32k combat power and was able to squash them relatively quickly. Click to expand. Really, I've found that making your empire as wide as possible early helps as well. In the time between the Ghost Signal's appearance and that of the first Contingency ships, the best way to prepare is to refit your navy to fight the Crisis. #2. tech_battleship_build_speed. But it'd be nice if the time to construct a megastructure was tied to population or research output, that large empires could, conceivably, build megastructures faster than small empires, or at least build multiple ones. Description. You may have to deal with rampaging marauders, border skirmishes, genocidal empires, economy problems, and many other things. I usually tend to get 1 full corvette fleet coupled with 1 long range high damage battle ship fleet in order to deal easier with the broodmothers. And how you can focus your attention to one part of the map. Neutron Launchers are your best friend. Go over the naval limit, and then build some more. Generally you should mount a higher ratio of armour anyway. Thread starter k01k;. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. The console command to make the Injured Queen event is "event crisis. I want to try something like this. Pour research into energy weapon repeatables. Use your own Strike Craft to deal with their's. It was a long-awaited change since the meta seemed to be amassing Battleships with Neutron Launcers and going through the game mindlessly. That said, for other enemy types, you should pack some smaller weapon systems (M or S size) to hit opposing corvettes. You're using a mod, or having a bug. Experienced the same thing in a multiplayer game in 3. soldierpat117. oh and the console command to force the damn event to work. The number of ships in each Prethoryn fleet documented by the OP matches the standard template, but their strength appears to have been artificially multiplied by around 4X from what I was dealing with (which was 97K to 122K in strength per fleet, which would show up in groups of 3 or 4 at a time). Use arc emitters and kinetic battery. A 500 year Stellaris Timelapse with a x25 strength Prethoryn Scourge endgame in a elliptical galaxy. New ways to interact with and profit from the Prethoryn Swarm end-game Crisis! - Build a Prethoryn Research Complex to start accumulating a new strategic resource: Prethoryn Insights. Pro Tip 1: Build one class name for your ships so can you simply change out your loadout and upgrade ships on the fly without having to build new fleets. The sentinels actually arived a while ago. The special FE/AE ship sizes are tagged as 'is_designable = no' which means they don't show up in the UI but that doesn't necessarily prevent AI from building them. Using Strike Craft against the Contingency is a question of whether you have enough of your own to overwhelm their strike craft and PD. Because of a very lucky game i had researched quite alot and had a fleet with around 32k combat power and was able to squash them relatively quickly. A teeming planet-wide network of bustling hives crisscross this world. They're less powerful than Kinetic Artillery on paper, but when applied practically they vastly outperform them against the Scourge. Try to build fortresses equipped with max fighters and fight in proximity to these. They managed to take only a few planets but heres where the issue starts, after destroying every. Cordyceptic drones is amazing but. They just get colonizers, builders and fleets for free because "they're a crisis duh". destroyers only. So here goes. Working on an Archetype based entirely on a shady Anti-Virus Company that uses Viruses to sell their product! At. Depends on who you're fighting. As my income by this point was very good, I had terraformed all of my colonised planets into Machine Worlds (~30 of them). I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. The Prethoryn have shown up again, this time spawning in my territory and at my homeworld. This is the ultimate anti-prethoryn weapon. Now that I think about it, I should have used that to become emperor, imagining saying I was the only thing. Considering I have taken all traditions and such, this is the best strategy, thank you. Anti-Piracy Initiative: resolution_custodian_anti_piracy A United Front:So I've had the Prethoryn Scourge take over half the galaxy because I was one of those empires that expanded faster than I researched. everything is build up again. They would've easily overrun the galaxy if not for my efforts to burn them out. As you can guess the scourge didn't exactly last very long. . The Scourge are mostly missile/strike craft centered, and heavily armored. 3) So we have all been hearing about huge Unbidden fleets appearing since the release of 1. You have to save the galaxy with style! Anti-gravity technology is a thing in Stellaris, and is common and reliable enough to be used in architecture. Every 2 years if the Prethoryn Scourge has below 2000 ships and at least 1 infested planet it will get 2 Star Brood fleets, with a third fleet at 20% galactic border coverage, a fourth fleet at 40% border coverage. Starting from one planet strategy, it was difficult even with advanced tech and defender of the galaxy ascension perk. He was part of the Human expeditionary force sent into Yondar space when the Prethoryn first arrived. Story Time! Or "How I Fought the Prethoryn for 100 Years and Learned to Love Lasers". Pro Tip 2: Divide your fleets between several stations to upgrade them much faster than as a standalone stack. 000 of fleet strength on normal difficulty. The Sentinels spawned in I feel. 2/3rds of which are exlusively tachyon/particle lance, the other 1/3rd are small/medium weapons and a few flak cannons. ) final one really janky is take control of the system (if) the game lets you with a star base and it will unbug. 6. My fleet was ~285 battleships using full kinetics, and I planned to build it to the 300 range + bait corvettes needed to take out the Unbidden in the past. The pic is the build I used. 1. 2: Every Prethoryn fleet located within Prethoryn space will attempt to attack the nearest non-Prethoryn fleet that is within their territory. Jump to latest Follow Reply. If you are playing vanilla Stellaris you don't get access to Ring Worlds or Habitats which come with the Utopia expansion. Its pretty late in the game and the prethoryn scourge crisis started. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. So don’t take synthetics, play as robots, have the robot FE in the game or take jump drives/psi jump drives and the scourge should be more likely to spawn. Yes that's the point: after a neutron sweep you can't just land troops or resettle or whatever, the planet is marked as coloniseable. The sentinels actually arived a while ago. Nov 27, 2018. It also happened to be the Prethoryn arrival zone. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. To counter, hull/armor/shields aren't going to make that big a difference, but a mix of armor and hull focus is probably the most efficient. Deviant + Decadent actually works pretty nicely, because being Decadent increases Authoritarian attraction. You also should take strike craft or. 2. I think he managed to defend one system with just a 20k fleet against non-stop Scourge fleets, they never even got into range. slow today. Use Auxiliary Fire Control to improve the accuracy of these less accurate weapons. 77 Badges. Pro Tip 1: Build one class name for your ships so can you simply change out your loadout and upgrade ships on the fly without having to build new fleets. com I'm a bit of a newish player, and am in the endgame for the first time. Hangar: One side strike craft, the other side are the highest level point-defense I have, or mixed if at the same level. I think the real reason anti-armour is so effective is because the whole %-based armor system is broken to begin with. I know, game balance. They hit my biggest rival right in the centre of his empire, causing his immediate collapse, which was sublime to watch through my sensor array. It'd be cool to see them, but every time I get to the late game it's always the Unbidden, and just once it's been the Contingency. As accidental fly into a pulsar system means if you have the other way you get wrecked. Darvin3 • 3 yr. ago. The Unbidden say they come from a realm close to the Shroud but I don't recall anything being said about the Prethoryn having any connection to it, at least not by them. Scourge have the best missile dps by far. Reply. Prethoryn Brood Queen E Passive Effect +30 Society Research (not +30%) Active Effect Creates Prethoryn This artefact at least costs 10k food to activate but once again arrives so late. Stellaris Real-time strategy Strategy video game Gaming. I'd say the real problem isn't their occasional bugginess, but rather the AI empires' total obliviousness to the Prethoryn as an enemy. Increase the maximum range of weapons by 100% or so. File must be called ' [insert file name here]' without the brackets. Prethoryn constructors will build starbases to expand their territory into unclaimed systems. Just look up the console commands on the wiki. Take ownership and control of the selected fleet, starbase or planet, or if none is selected takes ownership of the planet ID given as an argument. Frigates are anti-big-ship, so against the AI the answer is "probably not" - but they have an incredible effectiveness against Leviathans and can allow you to kill them earlier. I've played maybe 30 games total. Experienced the same thing in a multiplayer game in 3. As for what I recommend : never, EVER let the scourge take the initiative, attack them to stop them from massing their fleets, generally what I do is build massive anti-armor battleships fleets and go bomb an infested world, then I sit back and watch their fleets suicide themselves one by one on mine, only retreating when a very large. The Flood Replacer for PRETHORYN SCOURGE. I would also suggest more ships with flak point defense. BUG: Prethoryn Keep Spawning After Defeat. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. 0 made it easier to defend, with Citadels blocking key locations and letting you hold the system with a small caretaker fleet. In most cases yes. Destroyer LPP provides Flak for anti-carrier, Point Defense for anti-missile and anti-torpedo. 6. Do not be afraid to switch to armageddon bombardment and tomb world your enemies. I don't think the idea works because the Contingency and Determined Exterminators have fundamentally different goals. Oh, and the old Tachyon Lances of course. Anyway, it was extremely helpful. 393K subscribers in the Stellaris community. They will never be safeI think the idea of the hunters as a mysterious force that might be too powerful to fight is more interesting. So dump shields and grab your heaviest armor and plasma guns. Pop management is extremely important. The hangers and point D on hanger sections of B ships pretty much completely nullify their entire. . Stack the best energy (anti-armor) weapons you can along with a smattering of point defense. to "win" you need to push the off ALL them planets they infested. Unmodded, ironman. The only other way they can generate new ships is to have starbases (the more starbases the more ships. Here you will find the strongest empire builds fit for your power. Jump to latest Follow Reply. They managed to take only a few planets but heres where the issue starts, after destroying every. I was wondering what a good couple builds for fighting them, as I am having a bit of a rough time finding. It is now the year 2490 and the game has degenerated into a holding action on my part. 408K subscribers in the Stellaris community. aka anti-Prethoryn faction) crisis. The main problem is that I was dealing thousands/millions of damage before they did a single hit to my fleets and even after they got in range to damage my fleets they were doing silly. Prethoryn constructors will build starbases to expand their territory into unclaimed systems. When youre ready, send your bait fleet into the top leftmost system inside prethoryn borders. 000 fleet in advance,destroyed every single planet they conquered(i had the mod for fixing the planet event)and then they sent me a 12. Civics : Meritocracy (if fanatic egalitarian)/Imperial Cult (if fanatic authoritarian) + functional architecture. Not necessarily it seems. Agree that crises could be more interesting - though then again, that could be said of many game mechanics in Paradox games. But giga+KA definitely. Uncolonizable celestial bodies will be created as colonies but have no capital building. I prefer to conquer everything, and build up a network of hyper-relays, and gateways for rapid response. Report. The Commonwealth of Man crumbles under the weight of a synth uprising, and younger civilisations aim for. part/tach lances and point defense. This also works for the Unbidden. Max Fallen Empires, Max advanced start empires. The hunters are an extremely advanced empire that saw the scourge being a devouring swarm, and so they decided to wipe the scourge out. Stellaris. Yeah if you build to counter them theyre a bit of a joke, my last game with 5x scourge their fleets were around twice as strong as mine and I wasnt having a problem killing them 1v1 with minimal. At least we can take comfort knowing that in these times of crisis, the flame grilled whopper remains available at any Burger King near you. My empire is located at the galactic N and NW. Fist one is supper effective against shields but utterly useless against hull, second one ignores shields but have ridiculous min damage of 1. In addition, the guide will also feature loadouts that are tailored specifically for dealing with the End-game Crisis events. Stellaris is a huge space exploration playground, but cheats and codes activated from the game’s debug console commands can add a whole new dimension on PC. I presume you mean Slavers Guild for Authoritarian. "Ah yes, 'The Hunters'. I don't abuse bugs. The Prethoryn Scourge will attack planets that contain biological pops first; Each fleet will take systems in a way similar to Total Wars. The xenophobe empire for example sometimes got the design for their battle cruisers that only uses kinetic weapons (artillery + gauss cannons) and their smaller ships use kinetic weapons + point defense so you switch all your defenses to armor and don't use rockets since their support ships will. Anti climatic, the swarm spawned in the far side of the Galaxy and I turned most if the l cluster into machine worlds and foundries. (Skip out on the guardian PD bc even though it does marginally more dmg, it doesnt have the tracking that flak does and thats needed for prehoryn strike craft)What is happening is, Prethoryn triggered before Contingency, set the 12 year "recently fired" flag, then while waiting for the Outer Rim event to fire, the flag expires. The Swarm country type has these features: Can not initiate contact with other empires; Has the ability to infest planets with Infestors (but can't build structures on these planets) Can travel anywhere and attack. They go from one galaxy to another in order to feed, and to escape the Hunters. PD is an excellent counter to many of their offensive capabilities. [diplo] [id] reverse_diplo action_invite_to_federation 01. 8 this crisis looks and feels buffed and bloated beyond recognition. the xenomorph army is a cool idea. 3 where I'm really trying to minmax everything and create a perfect Empire, with as much of an overkill "win more" victory lap as possible. This is still primarily a DPS-oriented build. If you didn't know, if you talk to the Prethoryn, they will explain that they're the last survivors of a race and that they were driven to near extinction by a species referred to as "The Hunters". Lots of battleships, neutron. For 2nd - save and reload to reset the crisis entry point, it's random. Prethoryn Scourge uses unique Prethoryn Army to invade planets. The bonus armor damage speaks for itself. This is the standalone balance portion of ISB and contains gameplay changes designed to balance and encourage massive space battles. That way you will at least do good chunks of damage and maybe kill some. I was remembering that glassing all the infested worlds was ending the. Killed them all repeatedly, sentry array confirmed there weren't any further prethoryn. Also while playing against starnet fleets, me with lancer and they with giga canons i got obligatet verry hard. Leave the system alone and let them make a fleet or 2 and when they leave the system that can fix it ( this one has saved my a few times. To build a battleship of this design, my empire needs 3 months to generate enough alloys, so at most 4 new battleships per year. Or you could just call this a crisis 2. AI players will never retreat if they own. If you are part cyborg you can directly interface with it. After a long worrying about the Prethoryn taking a bite out of our civilization, unwind by taking a bite out of your own tasty whopper. 4. Jump drives increase the probability of getting the Unbidden, but they are the most common crisis anyway. You don’t get a solid 8 hours of sleep a hero. 200 [planet id] - so it looks something like: event crisis. Basically artillery with heavy anti-armor and anti-hull power, which is perfect because the Prethoryn don’t use shields. I was living the dream yesterday with this and a captured Prethoryn Queen. Prethoryn Scourge is still the galactic focus, still shows in situation log, and the victory tab says that "victory is not currently possible". Generally: yes. to "win" you need to push the off ALL them planets they infested. 1. AI tech can lead to a robot rebellion if you don’t grant full AI rights. Megastructures are especially important to get, ideally you want all of them completely done before 2400. Additional comment actions. Stick 200 of them into a fleet, stick 200 more into another fleet, etc. When i took their last planet. Can the Prethoryn Scourge use wormholes? Only information I could find is an old reddit post with comments saying yes and no. Hi Guys, Yesterday I faced on around x3 difficulty Prethoryn 300k fleets (main armies) and I noticed that they were a complete joke to several of my 100k fleets. It used to evaluate. No but they still have their starting ground armies, I haven't touched those. Weather Control Systems: tech_housing_1. AI players will only attack systems if their Fleet Power is 20% stronger than that of the opponent’s. Fighter craft are one of the best anti-corvette options, as well as functioning as long-range point defense. Because of a very lucky game i had researched quite alot and had a fleet with around 32k combat power and was able to squash them relatively quickly. The Prethoryn destroyed over 1000 ships already. I tend to balance between both, but you can also over-emphasize one or the other depending on tech unlocked and weapons your enemy is using. Subscribe. From there try to build each fleet up to 20-25 corvettes and 5-10 destroyers. Things you need against the scourge: Lots of point defense (they only use missiles and strike craft) Lots of armor. This allows for some simple strategies. A place to share content, ask questions and/or talk about the 4X grand strategy…At the start of the game, the Prethoryn Vanguard arrives and the player's country type is changed to be like the regular Swarm. The Prethoryn Scourge will attack planets that contain biological pops first; Each fleet will take systems in a way similar to Total Wars. Just don't use them to tank. just like with most games you have to have a good GPU for. Again, I'm playing on "Normal" difficult. Best. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 57 votes, 27 comments. However. Somehow, i had 15 fleets with a strength of (in average) 80. This crisis seems ridiculously overpowered to the point of being unplayable. This is one of the weak ones. The building loss is still not great. Go for Bio Ascension, and swap Intelligent for Erudite and Natural Physicists/Engineers, and Nerve Staple + Very Strong your Proles (not actually sure on trait points though, but it is only 2 points to go from Strong to Very Strong). There are 2 event commands, one spawns the crisis instantly, and the other starts the proper event chain. Collectivists were also able to purge all their pops and replace them with non-sapient Droids, and empires from 1. I get the signal indicating where in the galaxy they are going to drop and send my fleet their way. +300% Megastructure Build Speed for 10 years: Prethoryn Brood Queen +30 Research to Society: You gain a. Against the Unbidden, the Focused Arc Emitter is absolutely devastating. There are only four (mobile) ship sections in the game that offer G slots, and they all kind of suck. Their ships have poor to no shielding. 2 thirds armour 1 third shield. I cleansed all the infested worlds and destroyed all their fleets. If you do the math and divide the fleet size by the fleet size of. Once you are done, build some more and keep on building as long as your energy budget let you. I really wish Stellaris combat was more than just “generic empire builder IN SPACE”. Max range battleships with only energy weapons, all armour and no shield with a +20% range admiral can punch way above their weight. Remove any Armor and put as many Shields on your ships as you can - the Contingency only uses energy weapons, so Shields are your best defense. It's a Huge Galaxy, 1000 stars. All of the Prethoryn Vanguard and Star Brood fleets have ceased activity and sit in occupied systems up to 10 jumps away from their original entry point. But when I defeated the entire vanguard, I got a notification acting as if I had destroyed the entire Prethoryn Scourge even though the First. Now, the contingency seeks to prevent a class-30 singularity - whatever that means. The vanguard/First Wave spawned on the outer rim of the galaxy and I was able to take care of them. This thread is archived. Same with Prethoryn Scourge,The storm can only carry two wave of fleet,from that point they have to rely on the supply in the galaxy they invade, allow those small primitive civilization like us to defeat them. Demote Prethoryn to mid-game crisis. . We weren't able to end the crisis and it was very frustrating. Hi there, I'm new to this game (never played a Paradox Game before) and after many attemps I finally managed to build a small but sustainable empire (I play on the smallest possible Galaxy because I want to keep it simple at my skill level) I conquered roughly 1/3 of the galaxy and didn't engange in any diplomacy despite defending myself against an. Brush your teeth a hero. 200" while having the planet selected that hit zero but doesn't un-infest. you might still turn this around if you fit your fleets exclusively with anti armour weapons and take the defenders of the Galaxy perk, though. #15. This is where Perdition Beams and Tachyon Lances shine, and this is the time where X slots are particularly powerful, and L slots should better be filled with Neutron Launchers. If anyone has any questions or objection feel free to state. The event that spawns them new extra-galactic reinforcements doesn't give them armies. Not necessarily it seems. . Stellaris offers/provides many ways to. I want to try something like this. 199 for Prethoryn and crisis. Xenophile is there for +2 Envoys who will be Spymasters. Prethoryn Scourge Crisis Bug fix? Asinego. 2 mil ones. But my Prethoryn problem is under control. Convert the pop, preserve the infrastructure, get the planet, and make coffee. When cruisers are unlocked, mix 3-5 cruisers for each fleet if possible. I fought valiantly with my 70k fleet I destroyed 260 of their ships. by NaiveMastermind. This planet is a sparsely populated world on the fringes of the collective. The blokkats would still eventually win because of the vester though. After this is fully upgraded and all are produced, you will have 11 of 13 dragons. 5. This page was last edited on 17 May 2020, at 11:58. I think quite little about them at first, only counterattack when they come knocking at my doors. Stellaris > Guides > Kioshi Rin's Guides. So I built a preserve for them. They build more ships, but usually their fleets hover around 15-25k and one of them is around 30-35k. In between their feeding phases, they live in the void between galaxies. Runs the specified file with list of commands. 6. Prethoryn are boasting upwards of fifteen 140k+ fleets. I tend to usually give out more information concerning the Preythoryn but im a little on the *yawn. . I packed them armor penetration lazors all the way into my battleships and tear them apart pretty easily. The scorge are. When a fleet of such battleships is fresh off the assembly line, an encounter between it and a Prethoryn fleet means I'll possibly lose a battleship and between 25-35% Armor. Paradox Interactive. Basically you want shipyard stations near the front line or on gateways, trading stations, and anchorage stations. VivatRomae • Reptilian • 7 yr. also i recommend having at least two fleets if the preythoryn are going out of control. Of those 3, they were all praethoryn scourge. Stellaris is CPU bound game. Deluge machine is a bit of a downgrade from neutron sweep, unless you don't want to bother with terraforming a new colony. The Prethoryn Scourge don't field artillery weapons, though. The Prethoryn Scourge spawned in a system that contained one of my ecumenopolis forge worlds with an orbital ring, and I have defeated them everywhere. Start a new game with the "Here Be Dragons" origin. 3. Their starbases are as strong as citadels and modified by the Crisis Difficulty setting. This is actually the first time I've ever encountered the Prethoryn Scourge, so I'm unsure how much of this is normal (none of it should be), or how much is simply broken in my case. I was fairly long into the game when one of the crisis events finally started, the Prethoryn Swarm. They came up through a neighboring empire and overran it in short order, in spite of mine trying to help stop them. I am trying to create a deticated missle defense battleship for countering missle fleets, but don't know which loadout is better. Once the full force arrives and they pop up in the Situation Log (should be in 30 months) they can be declared a crisis and you can change the Galactic Focus. which is why the strike craft do weird things. ago. Missiles are kinda bad all around currently.